⏪ Revert create message when call ended by webhook to prevent circular deps
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@ -15,7 +15,6 @@ public class LivekitRealtimeService : IRealtimeService
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private readonly AppDatabase _db;
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private readonly ICacheService _cache;
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private readonly WebSocketService _ws;
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private readonly ChatService _cs;
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private readonly ILogger<LivekitRealtimeService> _logger;
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private readonly RoomServiceClient _roomService;
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@ -27,8 +26,7 @@ public class LivekitRealtimeService : IRealtimeService
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ILogger<LivekitRealtimeService> logger,
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AppDatabase db,
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ICacheService cache,
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WebSocketService ws,
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ChatService cs
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WebSocketService ws
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)
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{
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_logger = logger;
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@ -48,7 +46,6 @@ public class LivekitRealtimeService : IRealtimeService
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_db = db;
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_cache = cache;
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_ws = ws;
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_cs = cs;
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}
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/// <inheritdoc />
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@ -143,29 +140,10 @@ public class LivekitRealtimeService : IRealtimeService
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{
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case "room_finished":
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var now = SystemClock.Instance.GetCurrentInstant();
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var call = await _db.ChatRealtimeCall
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await _db.ChatRealtimeCall
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.Where(c => c.SessionId == evt.Room.Name)
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.Include(c => c.Room)
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.Include(c => c.Sender)
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.FirstOrDefaultAsync();
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if (call is not null)
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{
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await _cs.SendMessageAsync(new Message
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{
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Type = "call.ended",
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ChatRoomId = call.RoomId,
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SenderId = call.SenderId,
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Meta = new Dictionary<string, object>
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{
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{ "call_id", call.Id },
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{ "duration", (call.EndedAt!.Value - call.CreatedAt).TotalSeconds }
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}
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}, call.Sender, call.Room);
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await _db.ChatRealtimeCall
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.Where(c => c.SessionId == evt.Room.Name)
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.ExecuteUpdateAsync(s => s.SetProperty(p => p.EndedAt, now)
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);
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}
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.ExecuteUpdateAsync(s => s.SetProperty(p => p.EndedAt, now)
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);
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// Also clean up participants list when the room is finished
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await _cache.RemoveAsync(_GetParticipantsKey(evt.Room.Name));
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