🗑️ Drop the usage of casbin ♻️ Refactor the permission service ♻️ Refactor the flow of creating an account 🧱 Email infra structure
59 lines
2.3 KiB
C#
59 lines
2.3 KiB
C#
using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text.Json;
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using Microsoft.EntityFrameworkCore;
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using Newtonsoft.Json;
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using NodaTime;
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namespace DysonNetwork.Sphere.Permission;
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/// The permission node model provides the infrastructure of permission control in Dyson Network.
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/// It based on the ABAC permission model.
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///
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/// The value can be any type, boolean and number for most cases and stored in jsonb.
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///
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/// The area represents the region this permission affects. For example, the pub:<publisherId>
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/// indicates it's a permission node for the publishers managing.
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///
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/// And the actor shows who owns the permission, in most cases, the user:<userId>
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/// and when the permission node has a GroupId, the actor will be set to the group, but it won't work on checking
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/// expect the member of that permission group inherent the permission from the group.
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[Index(nameof(Key), nameof(Area), nameof(Actor))]
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public class PermissionNode : ModelBase, IDisposable
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{
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public Guid Id { get; set; } = Guid.NewGuid();
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[MaxLength(1024)] public string Actor { get; set; } = null!;
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[MaxLength(1024)] public string Area { get; set; } = null!;
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[MaxLength(1024)] public string Key { get; set; } = null!;
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[Column(TypeName = "jsonb")] public JsonDocument Value { get; set; } = null!;
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public Instant? ExpiredAt { get; set; } = null;
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public Instant? AffectedAt { get; set; } = null;
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public Guid? GroupId { get; set; } = null;
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[JsonIgnore] public PermissionGroup? Group { get; set; } = null;
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public void Dispose()
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{
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Value.Dispose();
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GC.SuppressFinalize(this);
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}
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}
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public class PermissionGroup : ModelBase
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{
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public Guid Id { get; set; } = Guid.NewGuid();
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[MaxLength(1024)] public string Key { get; set; } = null!;
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public ICollection<PermissionNode> Nodes { get; set; } = new List<PermissionNode>();
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[JsonIgnore] public ICollection<PermissionGroupMember> Members { get; set; } = new List<PermissionGroupMember>();
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}
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public class PermissionGroupMember : ModelBase
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{
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public Guid GroupId { get; set; }
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public PermissionGroup Group { get; set; } = null!;
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[MaxLength(1024)] public string Actor { get; set; } = null!;
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public Instant? ExpiredAt { get; set; }
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public Instant? AffectedAt { get; set; }
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} |