using Godot;
using AceFieldNewHorizon.Scripts.System;

namespace AceFieldNewHorizon.Scripts.AutoLoad;

public partial class DIInitializer : Node
{
    public override void _Ready()
    {
        // Initialize the Simple Injector container as early as possible
        DependencyInjection.Initialize();
        GD.Print("[DIInitializer] Dependency Injection container initialized via AutoLoad.");
    }
}
