[gd_scene load_steps=6 format=3 uid="uid://c22aprj452aha"]

[ext_resource type="Script" uid="uid://cudpc3w17mbsw" path="res://Scripts/System/GridManager.cs" id="1_knkkn"]
[ext_resource type="Script" uid="uid://cfbj72nm0eovg" path="res://Scripts/System/BuildingRegistry.cs" id="1_sxhdm"]
[ext_resource type="Script" uid="uid://cugfbvw70clgd" path="res://Scripts/System/NaturalResourceGenerator.cs" id="2_oss8w"]
[ext_resource type="Script" uid="uid://bx1wj7gn6vrqe" path="res://Scripts/System/PlacementManager.cs" id="2_sxhdm"]
[ext_resource type="PackedScene" uid="uid://doxy60afddg1m" path="res://Scenes/Entities/Player.tscn" id="3_oss8w"]

[node name="Root" type="Node2D"]

[node name="BuildingRegistry" type="Node" parent="."]
script = ExtResource("1_sxhdm")

[node name="NaturalResourceGenerator" type="Node2D" parent="." node_paths=PackedStringArray("Grid", "Registry")]
script = ExtResource("2_oss8w")
Grid = NodePath("../GridSystem")
Registry = NodePath("../BuildingRegistry")

[node name="GridSystem" type="Node2D" parent="."]
script = ExtResource("1_knkkn")

[node name="PlacementSystem" type="Node2D" parent="." node_paths=PackedStringArray("Grid", "Registry")]
script = ExtResource("2_sxhdm")
Grid = NodePath("../GridSystem")
Registry = NodePath("../BuildingRegistry")

[node name="Player" parent="." instance=ExtResource("3_oss8w")]
scale = Vector2(0.35, 0.35)
