[gd_scene load_steps=3 format=3 uid="uid://doxy60afddg1m"]

[ext_resource type="Script" uid="uid://dgm1o21sv2o1x" path="res://Scripts/Entities/Player.cs" id="1_08t41"]
[ext_resource type="Texture2D" uid="uid://jye6c2ehuxtg" path="res://Scenes/Entities/Player.png" id="1_ucweq"]

[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_08t41")

[node name="Sprite2D" type="Sprite2D" parent="."]
rotation = 1.5708
scale = Vector2(0.1, 0.1)
texture = ExtResource("1_ucweq")

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
position = Vector2(1, 2.5)
rotation = 1.5708
polygon = PackedVector2Array(54, 87.5, 62, 76.5, 7, -89.5, -1, -92.5, -10, -89.5, -64, 76.5, -55, 87.5)

[node name="Camera2D" type="Camera2D" parent="."]
process_callback = 0
position_smoothing_enabled = true
