[gd_scene load_steps=4 format=3 uid="uid://cbu81slklwq3u"]

[ext_resource type="Script" uid="uid://dyubkyqtpcg3a" path="res://Scripts/Tiles/MinerTile.cs" id="1_mecoy"]
[ext_resource type="Texture2D" uid="uid://bt6xmcgrbb078" path="res://Scenes/Tiles/MinerTile.png" id="2_mecoy"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_8o613"]
size = Vector2(54, 54)

[node name="MinerTile" type="StaticBody2D"]
scale = Vector2(3, 3)
script = ExtResource("1_mecoy")
TileId = "miner"

[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.1, 0.1)
texture = ExtResource("2_mecoy")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_8o613")

[node name="ProgressOverlay" type="ColorRect" parent="."]
offset_left = -27.0
offset_top = -27.0
offset_right = 27.0
offset_bottom = 27.0
