Reactor, and enemies attacking the tiles

This commit is contained in:
2025-08-31 14:30:18 +08:00
parent c72353716f
commit 09511b37c9
17 changed files with 517 additions and 222 deletions

View File

@@ -121,7 +121,7 @@ public partial class TurretTile : BaseTile
// Reset attack cooldown
_attackTimer = AttackCooldown;
GD.Print("Turret attacking enemy!");
GD.Print("[Turret] Turret firing!");
}
}
}