✨ Switchable tiles
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@@ -23,3 +23,4 @@ offset_left = -27.0
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offset_top = -27.0
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offset_right = 27.0
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offset_bottom = 27.0
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metadata/_edit_use_anchors_ = true
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Before Width: | Height: | Size: 438 KiB After Width: | Height: | Size: 506 KiB |
@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bn80thu20eaia"
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uid="uid://bt6xmcgrbb078"
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path="res://.godot/imported/MinerTile.png-a6c5eba73cdda5685afda8ced0234fec.ctex"
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metadata={
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"vram_texture": false
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@@ -1,12 +1,13 @@
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[gd_scene load_steps=4 format=3 uid="uid://cbu81slklwq3u"]
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[ext_resource type="Script" uid="uid://dyubkyqtpcg3a" path="res://Scripts/Tiles/MinerTile.cs" id="1_mecoy"]
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[ext_resource type="Texture2D" uid="uid://bn80thu20eaia" path="res://Scenes/Tiles/MinerTile.png" id="2_mecoy"]
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[ext_resource type="Texture2D" uid="uid://bt6xmcgrbb078" path="res://Scenes/Tiles/MinerTile.png" id="2_mecoy"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8o613"]
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size = Vector2(54, 54)
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[node name="MinerTile" type="StaticBody2D"]
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scale = Vector2(3, 3)
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script = ExtResource("1_mecoy")
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TileId = "miner"
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