✨ Switchable tiles
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@@ -18,7 +18,8 @@
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"durability": 200,
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"buildTime": 3.0,
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"allowedRotations": [0],
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"layer": 1
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"layer": 1,
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"size": [3, 3]
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},
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"ground": {
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"scene": "res://Scenes/Tiles/GroundTile.tscn",
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@@ -23,3 +23,4 @@ offset_left = -27.0
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offset_top = -27.0
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offset_right = 27.0
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offset_bottom = 27.0
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metadata/_edit_use_anchors_ = true
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Binary file not shown.
Before Width: | Height: | Size: 438 KiB After Width: | Height: | Size: 506 KiB |
@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bn80thu20eaia"
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uid="uid://bt6xmcgrbb078"
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path="res://.godot/imported/MinerTile.png-a6c5eba73cdda5685afda8ced0234fec.ctex"
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metadata={
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"vram_texture": false
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@@ -1,12 +1,13 @@
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[gd_scene load_steps=4 format=3 uid="uid://cbu81slklwq3u"]
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[ext_resource type="Script" uid="uid://dyubkyqtpcg3a" path="res://Scripts/Tiles/MinerTile.cs" id="1_mecoy"]
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[ext_resource type="Texture2D" uid="uid://bn80thu20eaia" path="res://Scenes/Tiles/MinerTile.png" id="2_mecoy"]
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[ext_resource type="Texture2D" uid="uid://bt6xmcgrbb078" path="res://Scenes/Tiles/MinerTile.png" id="2_mecoy"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8o613"]
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size = Vector2(54, 54)
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[node name="MinerTile" type="StaticBody2D"]
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scale = Vector2(3, 3)
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script = ExtResource("1_mecoy")
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TileId = "miner"
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@@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using AceFieldNewHorizon.Scripts.Tiles;
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using Godot;
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using System.Linq;
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@@ -10,6 +11,8 @@ public partial class PlacementManager : Node2D
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[Export] public GridManager Grid { get; set; }
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[Export] public BuildingRegistry Registry { get; set; }
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private static readonly List<string> BuildableTiles = ["wall", "miner"];
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private string _currentBuildingId = "wall";
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private Vector2I _hoveredCell;
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private BaseTile _ghostBuilding;
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@@ -144,6 +147,13 @@ public partial class PlacementManager : Node2D
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building.QueueFree();
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Grid.FreeArea(buildingInfo.Value.Position, buildingInfo.Value.Size, buildingInfo.Value.Rotation);
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}
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if (Input.IsActionJustPressed("switch_tile"))
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{
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var currentIdx = BuildableTiles.IndexOf(_currentBuildingId);
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var nextIdx = (currentIdx + 1) % BuildableTiles.Count;
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SetCurrentBuilding(BuildableTiles[nextIdx]);
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}
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}
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private bool CanPlaceBuilding()
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@@ -70,18 +70,13 @@ move_sprint={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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camera_zoom_in={
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switch_tile={
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"deadzone": 0.2,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(437, 34),"global_position":Vector2(456, 130),"factor":0.0300018,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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camera_zoom_out={
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"deadzone": 0.2,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(583, 50),"global_position":Vector2(602, 146),"factor":0.437677,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":93,"key_label":0,"unicode":93,"location":0,"echo":false,"script":null)
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]
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}
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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anti_aliasing/quality/msaa_2d=3
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anti_aliasing/quality/use_taa=true
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