✨ Miner tile
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@@ -8,7 +8,7 @@ public partial class PlacementManager : Node2D
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[Export] public GridManager Grid { get; set; }
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[Export] public BuildingRegistry Registry { get; set; }
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private string _currentBuildingId = "wall";
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private string _currentBuildingId = "miner";
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private Vector2I _hoveredCell;
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private BaseTile _ghostBuilding;
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