💫 Better build effects
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@@ -9,6 +9,7 @@ size = Vector2(54, 54)
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[node name="StoneIronTile" type="StaticBody2D"]
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collision_layer = 0
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script = ExtResource("1_ewklp")
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TileId = "stone_iron"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.1, 0.1)
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