💄 Optimize vfx of item pickup

This commit is contained in:
2025-08-29 12:39:23 +08:00
parent fac5e5a597
commit 75cd807187
3 changed files with 43 additions and 0 deletions

View File

@@ -37,9 +37,11 @@ Inventory = NodePath("../ResourceSystem")
[node name="ItemPickup" parent="." instance=ExtResource("7_is6ib")]
position = Vector2(-496, -245)
ItemId = "stone"
Quantity = 64
Infinite = true
[node name="ItemPickup2" parent="." instance=ExtResource("7_is6ib")]
position = Vector2(-495, 5)
ItemId = "ore_iron"
Quantity = 16
Infinite = true

View File

@@ -17,3 +17,11 @@ texture = ExtResource("1_4weev")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("RectangleShape2D_4weev")
[node name="Label" type="Label" parent="."]
offset_left = -20.0
offset_right = 20.0
offset_bottom = 23.0
theme_override_font_sizes/font_size = 0
text = "x1"
horizontal_alignment = 1