💄 Optimize vfx of item pickup
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@@ -37,9 +37,11 @@ Inventory = NodePath("../ResourceSystem")
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[node name="ItemPickup" parent="." instance=ExtResource("7_is6ib")]
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position = Vector2(-496, -245)
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ItemId = "stone"
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Quantity = 64
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Infinite = true
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[node name="ItemPickup2" parent="." instance=ExtResource("7_is6ib")]
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position = Vector2(-495, 5)
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ItemId = "ore_iron"
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Quantity = 16
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Infinite = true
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@@ -17,3 +17,11 @@ texture = ExtResource("1_4weev")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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shape = SubResource("RectangleShape2D_4weev")
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[node name="Label" type="Label" parent="."]
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offset_left = -20.0
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offset_right = 20.0
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offset_bottom = 23.0
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theme_override_font_sizes/font_size = 0
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text = "x1"
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horizontal_alignment = 1
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