♻️ Optimizations of the various system
🍱 Retexture of the enemy portal
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21
Scenes/Tiles/EnemyPortalTile.tscn
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21
Scenes/Tiles/EnemyPortalTile.tscn
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@@ -0,0 +1,21 @@
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[gd_scene load_steps=4 format=3 uid="uid://dup2su0s3ybcy"]
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[ext_resource type="Script" uid="uid://26hl5mk4mqur" path="res://Scripts/Tiles/EnemyPortalTile.cs" id="1_o543x"]
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[ext_resource type="Texture2D" uid="uid://dv2xwfyshxdtp" path="res://Scenes/Tiles/EnemyPortalTile.png" id="3_i4us4"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_id484"]
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size = Vector2(54, 79)
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[node name="EnemyPortal" type="StaticBody2D"]
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collision_layer = 0
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collision_mask = 0
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script = ExtResource("1_o543x")
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TileId = "enemy_portal"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("3_i4us4")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -0.5)
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shape = SubResource("RectangleShape2D_id484")
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