♻️ Rebuild with DI
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14
Scripts/AutoLoad/DIInitializer.cs
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14
Scripts/AutoLoad/DIInitializer.cs
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using Godot;
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using AceFieldNewHorizon.Scripts.System;
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namespace AceFieldNewHorizon.Scripts.AutoLoad;
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public partial class DIInitializer : Node
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{
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public override void _Ready()
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{
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// Initialize the Simple Injector container as early as possible
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DependencyInjection.Initialize();
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GD.Print("[DIInitializer] Dependency Injection container initialized via AutoLoad.");
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}
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}
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