[gd_scene load_steps=4 format=3 uid="uid://cbu81slklwq3u"] [ext_resource type="Script" uid="uid://dyubkyqtpcg3a" path="res://Scripts/Tiles/MinerTile.cs" id="1_mecoy"] [ext_resource type="Texture2D" uid="uid://bn80thu20eaia" path="res://Scenes/Tiles/MinerTile.png" id="2_mecoy"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_8o613"] size = Vector2(54, 54) [node name="MinerTile" type="StaticBody2D"] script = ExtResource("1_mecoy") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.1, 0.1) texture = ExtResource("2_mecoy") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_8o613") [node name="ProgressOverlay" type="ColorRect" parent="."] offset_left = -27.0 offset_top = -27.0 offset_right = 27.0 offset_bottom = 27.0