[gd_scene load_steps=4 format=3 uid="uid://bafvcatjix3mx"] [ext_resource type="Script" uid="uid://dh0jdeplrigxu" path="res://Scripts/Tiles/GroundTile.cs" id="1_rndy8"] [ext_resource type="Texture2D" uid="uid://ca0qwr6hngho2" path="res://Scenes/Tiles/StoneTile.png" id="2_rndy8"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_8o613"] size = Vector2(54, 54) [node name="StoneTile" type="StaticBody2D"] collision_layer = 0 script = ExtResource("1_rndy8") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.1, 0.1) texture = ExtResource("2_rndy8") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_8o613") [node name="ProgressOverlay" type="ColorRect" parent="."] offset_left = -27.0 offset_top = -27.0 offset_right = 27.0 offset_bottom = 27.0