[gd_scene load_steps=4 format=3 uid="uid://b3ffcucytwmk"] [ext_resource type="Texture2D" uid="uid://dlhpiyxtmp707" path="res://Scenes/Entities/Enemy.jpg" id="1_8q37v"] [ext_resource type="Script" uid="uid://cvsmy820b8dwl" path="res://Scripts/Entities/Enemy.cs" id="1_jajit"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_jajit"] size = Vector2(60, 74) [node name="Enemy" type="CharacterBody2D"] collision_layer = 2 collision_mask = 3 script = ExtResource("1_jajit") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_jajit") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.1, 0.1) texture = ExtResource("1_8q37v")