[gd_scene load_steps=6 format=3 uid="uid://c22aprj452aha"] [ext_resource type="Script" uid="uid://cugfbvw70clgd" path="res://Scripts/System/NaturalResourceGenerator.cs" id="2_oss8w"] [ext_resource type="Script" uid="uid://bx1wj7gn6vrqe" path="res://Scripts/System/PlacementManager.cs" id="2_sxhdm"] [ext_resource type="PackedScene" uid="uid://doxy60afddg1m" path="res://Scenes/Entities/Player.tscn" id="3_oss8w"] [ext_resource type="PackedScene" uid="uid://xwkplaxmye3v" path="res://Scenes/System/ItemPickup.tscn" id="7_is6ib"] [ext_resource type="PackedScene" uid="uid://byv2vu0k2drdd" path="res://Scenes/System/HUD.tscn" id="8_hud_scene"] [node name="Root" type="Node2D"] [node name="NaturalResourceGenerator" type="Node2D" parent="."] script = ExtResource("2_oss8w") [node name="PlacementSystem" type="Node2D" parent="."] script = ExtResource("2_sxhdm") [node name="Player" parent="." node_paths=PackedStringArray("Inventory") instance=ExtResource("3_oss8w")] scale = Vector2(0.35, 0.35) Inventory = NodePath("") [node name="HUD" parent="." instance=ExtResource("8_hud_scene")] [node name="ItemPickup" parent="." instance=ExtResource("7_is6ib")] position = Vector2(-496, -245) ItemId = "stone" Quantity = 64 [node name="ItemPickup2" parent="." instance=ExtResource("7_is6ib")] position = Vector2(-495, 5) ItemId = "ore_iron" Quantity = 16