[gd_scene load_steps=3 format=3 uid="uid://b3ffcucytwmk"] [ext_resource type="Script" uid="uid://cvsmy820b8dwl" path="res://Scripts/Entities/Enemy.cs" id="1_jajit"] [ext_resource type="Texture2D" uid="uid://x4u6oatvsm8y" path="res://Scenes/Entities/Enemy.png" id="2_jajit"] [node name="Enemy" type="CharacterBody2D"] collision_layer = 2 collision_mask = 3 script = ExtResource("1_jajit") [node name="CollisionShape2D" type="CollisionPolygon2D" parent="."] polygon = PackedVector2Array(-2, -21, 3, -21, 24, 6, 24, 10, 20, 14, -21, 14, -24, 11, -24, 7) [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.05, 0.05) texture = ExtResource("2_jajit") [node name="AttackArea" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionPolygon2D" parent="AttackArea"] polygon = PackedVector2Array(-3, -24, 4, -24, 27, 5, 27, 14, 20, 19, -21, 19, -27, 14, -27, 5)