103 lines
2.9 KiB
C#
103 lines
2.9 KiB
C#
using Godot;
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using System.Collections.Generic;
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namespace AceFieldNewHorizon.Scripts.System;
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public partial class Hud : CanvasLayer
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{
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private ResourceManager _resourceManager;
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private VBoxContainer _resourceDisplay;
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private readonly Dictionary<string, Label> _resourceLabels = new();
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private VBoxContainer _pickupLogContainer;
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public override void _Ready()
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{
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_resourceDisplay = GetNode<VBoxContainer>("ResourceDisplay");
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_pickupLogContainer = new VBoxContainer();
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_pickupLogContainer.Name = "PickupLogContainer";
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_pickupLogContainer.SetAnchorsPreset(Control.LayoutPreset.BottomLeft);
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_pickupLogContainer.OffsetLeft = 10;
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_pickupLogContainer.OffsetBottom = -10; // Negative offset from bottom anchor
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_pickupLogContainer.GrowVertical = Control.GrowDirection.Begin; // Make it grow upwards
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AddChild(_pickupLogContainer);
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_resourceManager = DependencyInjection.Container.GetInstance<ResourceManager>();
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if (_resourceManager == null)
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{
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GD.PushError("ResourceSystem not found in the scene tree!");
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return;
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}
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_resourceManager.OnResourceChanged += UpdateResourceDisplay;
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_resourceManager.OnResourcePickedUp += OnResourcePickedUp;
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// Initialize display with current resources
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foreach (var entry in _resourceManager.GetAllResources())
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{
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UpdateResourceDisplay(entry.Key, entry.Value);
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}
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}
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private void UpdateResourceDisplay(string resourceId, int newAmount)
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{
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if (!_resourceLabels.TryGetValue(resourceId, out Label label))
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{
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label = new Label();
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_resourceDisplay.AddChild(label);
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_resourceLabels.Add(resourceId, label);
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}
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if (newAmount <= 0)
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{
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// Remove label if resource amount is zero or less
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if (label.GetParent() != null)
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{
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_resourceDisplay.RemoveChild(label);
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}
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_resourceLabels.Remove(resourceId);
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label.QueueFree(); // Free the label from memory
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}
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else
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{
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label.Text = $"{resourceId}: {newAmount}";
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}
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}
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private void OnResourcePickedUp(string resourceId, int amount)
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{
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AddPickupLogEntry($"Picked up {amount} {resourceId}!");
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}
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private void AddPickupLogEntry(string message)
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{
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var logLabel = new Label();
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logLabel.Text = message;
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_pickupLogContainer.AddChild(logLabel);
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var timer = new Timer();
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timer.WaitTime = 3.0f;
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timer.OneShot = true;
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timer.Autostart = true;
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logLabel.AddChild(timer); // Add timer as child of the label
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timer.Timeout += () => OnLogEntryTimeout(logLabel);
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}
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private void OnLogEntryTimeout(Label logLabel)
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{
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// Start fading out the label
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var tween = logLabel.CreateTween();
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tween.TweenProperty(logLabel, "modulate", new Color(1, 1, 1, 0), 0.5f); // Fade out over 0.5 seconds
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tween.TweenCallback(Callable.From(() => logLabel.QueueFree())); // Free after fading
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}
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public override void _ExitTree()
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{
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if (_resourceManager != null)
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{
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_resourceManager.OnResourceChanged -= UpdateResourceDisplay;
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_resourceManager.OnResourcePickedUp -= OnResourcePickedUp;
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}
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}
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}
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