15 lines
294 B
C#
15 lines
294 B
C#
using Godot;
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namespace AceFieldNewHorizon.Scripts.Tiles;
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public partial class GroundTile : BaseTile
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{
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public override void _Ready()
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{
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var sprite = GetNode<Sprite2D>("Sprite2D");
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sprite.Modulate = new Color(0.75f, 0.75f, 0.75f); // Makes the sprite 25% darker
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base._Ready();
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}
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}
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