End game

This commit is contained in:
2024-08-09 15:45:40 +08:00
parent 8390fb2794
commit 33c6762ed3
8 changed files with 134 additions and 23 deletions

View File

@ -81,8 +81,7 @@ public partial class World : Node2D
{
var player = PlayerScene.Instantiate<Player>();
player.PlayerId = id;
var position = Vector2.FromAngle(GD.Randf() * 2 * Mathf.Pi);
player.Position = new Vector2(position.X * 5f * GD.Randf(), position.Y * 5f * GD.Randf());
player.Position = new Vector2(GD.RandRange(-100, 100), GD.RandRange(-100, 100));
player.Name = BuildPlayerName(id);
player.PlayerDied += (killerId) =>
{
@ -109,7 +108,7 @@ public partial class World : Node2D
{
if (RoundCount >= RoundTotalCount)
{
// TODO End this game
Rpc(nameof(EndGame));
return;
}
@ -129,9 +128,7 @@ public partial class World : Node2D
foreach (var child in GetChildren())
{
if (child is Player { IsCurrentPlayer: true } player)
{
return player;
}
}
return null;
@ -147,4 +144,12 @@ public partial class World : Node2D
return null;
}
[Rpc(MultiplayerApi.RpcMode.AnyPeer, CallLocal = true)]
private void EndGame()
{
GetParent().GetNode<Control>("OverlayLayer/Hud").Hide();
GetParent().GetNode<Control>("OverlayLayer/GameOverScreen").Show();
GetTree().Paused = true;
}
}

View File

@ -24,7 +24,7 @@ public partial class BootScreen : Control
var count = Multiplayer.GetPeers().Length;
PlayerCountLabel.Text = $"{(count + 1):00}/{16}";
StartGameButton.Disabled = !Multiplayer.IsServer();
StartGameButton.Disabled = !Multiplayer.IsServer() || Multiplayer.GetPeers().Length == 0;
}
[Rpc(MultiplayerApi.RpcMode.AnyPeer, CallLocal = true)]
@ -32,7 +32,6 @@ public partial class BootScreen : Control
{
EmitSignal(SignalName.StartGame);
var name = string.IsNullOrEmpty(PlayerNameInput.Text) ? null : PlayerNameInput.Text;
// TODO Fix this I don't know why the first round player's name won't fully apply
World.Scoreboard.SetName(Multiplayer.GetUniqueId(), name ?? $"Player#{Multiplayer.GetUniqueId()}");
World.StartGame(currentPlayerName: name);
Hide();

View File

@ -0,0 +1,29 @@
using System.Linq;
using AceField.Scripts.Logic;
using Godot;
namespace AceField.Scripts.UI;
public partial class GameOverScreen : Control
{
[Export] public Scoreboard Scoreboard;
public override void _Process(double delta)
{
if (!Visible) return;
var data = Scoreboard.GetData(Multiplayer.GetUniqueId());
if (data == null) return;
var place = 1;
var list = Scoreboard.Players.ToList();
list.Sort((a, b) => b.Value.Score.CompareTo(a.Value.Score));
foreach (var item in list)
{
if (Multiplayer.GetUniqueId() == item.Key) break;
place++;
}
GetNode<Label>("CenterContainer/Panel/VBoxContainer/Caption").Text = $"You're in the {place} place";
}
}

View File

@ -22,7 +22,7 @@ public partial class HUD : Control
roundBar.Value = World.RoundProgress * 100;
var roundLabel = GetNode<Label>("BottomBox/HBox/RoundLabel");
roundLabel.Text = $"Round {World.RoundCount}";
roundLabel.Text = $"Round {World.RoundCount:00}/{World.RoundTotalCount:00}";
var player = World.GetCurrentPlayer();
if (player == null) return;

View File

@ -1,3 +1,4 @@
using System.Linq;
using AceField.Scripts.Logic;
using Godot;
@ -12,7 +13,8 @@ public partial class Leaderboard : Control
Visible = Input.IsActionPressed("ui_leaderboard");
if (!Visible) return;
if (Scoreboard.Players.Count == 1) return;
if (GetNode<Control>("List").GetChildCount() != Scoreboard.Players.Count)
{
CleanNodes();
@ -21,16 +23,17 @@ public partial class Leaderboard : Control
}
var place = 1;
foreach (var node in GetNode<Control>("List").GetChildren())
var data = Scoreboard.Players.ToList();
data.Sort((a, b) => b.Value.Score.CompareTo(a.Value.Score));
foreach (var item in data)
{
if (node is not LeaderboardRecord record) continue;
var record = GetNode<Control>("List").GetNode<LeaderboardRecord>($"Record_{place}");
var data = Scoreboard.GetData(record.PlayerId);
if (data == null) continue;
record!.PlayerId = item.Key;
record.Place = place;
record.Score = data.Score;
record.PlayerName = data.Name;
record.Score = item.Value.Score;
record.PlayerName = item.Value.Name;
place++;
}
@ -56,6 +59,7 @@ public partial class Leaderboard : Control
instance.Score = record.Value.Score;
instance.PlayerId = record.Key;
instance.CustomMinimumSize = new Vector2(0, 80);
instance.Name = $"Record_{place}";
GetNode("List").AddChild(instance);
place++;
}