🚚 Rename project
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@ -1,10 +1,9 @@
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[gd_scene load_steps=6 format=3 uid="uid://bjhmjrldq4lkt"]
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[gd_scene load_steps=5 format=3 uid="uid://bjhmjrldq4lkt"]
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[ext_resource type="PackedScene" uid="uid://b3gx0bl43lku3" path="res://Scenes/Player.tscn" id="1_vby0g"]
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[ext_resource type="PackedScene" uid="uid://bvll23f5ibd4v" path="res://Scenes/UI/StartScreen.tscn" id="2_7o53i"]
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[ext_resource type="Script" path="res://Scripts/Launcher.cs" id="2_u5cms"]
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[ext_resource type="Script" path="res://Scripts/Logic/World.cs" id="3_xwguj"]
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[ext_resource type="Script" path="res://Scripts/TilesManager.cs" id="5_5wdx5"]
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[node name="Node" type="Node"]
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@ -19,13 +18,6 @@ World = NodePath("../World")
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script = ExtResource("3_xwguj")
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PlayerScene = ExtResource("1_vby0g")
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[node name="TilesSpawner" type="MultiplayerSpawner" parent="World"]
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_spawnable_scenes = PackedStringArray("res://Scenes/Tiles/Brick.tscn")
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spawn_path = NodePath("../Tiles")
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[node name="Tiles" type="Node2D" parent="World"]
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script = ExtResource("5_5wdx5")
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[node name="PlayerSpawner" type="MultiplayerSpawner" parent="."]
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_spawnable_scenes = PackedStringArray("res://Scenes/Player.tscn")
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spawn_path = NodePath("../World")
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@ -1,24 +0,0 @@
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[gd_scene load_steps=4 format=3 uid="uid://nj0k4l4mgq6"]
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[ext_resource type="Texture2D" uid="uid://c2qpm7mcrvq57" path="res://Sprites/Brick.png" id="1_fms8g"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_saayk"]
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size = Vector2(51.2, 51.2)
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_fbc2m"]
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properties/0/path = NodePath(".:position")
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properties/0/spawn = true
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properties/0/replication_mode = 1
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[node name="Brick" type="StaticBody2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(2.08165e-12, 2.08165e-12)
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scale = Vector2(0.05, 0.05)
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texture = ExtResource("1_fms8g")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_saayk")
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("SceneReplicationConfig_fbc2m")
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