[gd_scene load_steps=4 format=3 uid="uid://ds40mib6ur8yf"] [ext_resource type="Texture2D" uid="uid://c6xf6w3jg0hfh" path="res://Sprites/Projectiles.png" id="1_cufey"] [ext_resource type="Script" path="res://Scripts/Bullet.cs" id="1_ttgqp"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_tcwfy"] radius = 5.0 height = 58.0 [node name="Bullet" type="Area2D" node_paths=PackedStringArray("FreeTimer")] script = ExtResource("1_ttgqp") FreeTimer = NodePath("FreeTimer") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_cufey") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CapsuleShape2D_tcwfy") [node name="FreeTimer" type="Timer" parent="."] autostart = true