[gd_scene load_steps=2 format=3 uid="uid://dk8x2aeq1eevf"] [ext_resource type="Script" path="res://Scripts/UI/BootScreen.cs" id="1_ajoaa"] [node name="BootScreen" type="Control" node_paths=PackedStringArray("StartGameButton", "PlayerNameInput", "PlayerCountLabel")] process_mode = 3 layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1_ajoaa") StartGameButton = NodePath("CenterContainer/VBoxContainer/StartButton") PlayerNameInput = NodePath("CenterContainer/VBoxContainer/NameEdit") PlayerCountLabel = NodePath("CenterContainer/VBoxContainer/PlayerCountLabel") [node name="CenterContainer" type="CenterContainer" parent="."] layout_mode = 0 offset_right = 1152.0 offset_bottom = 648.0 [node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"] layout_mode = 2 [node name="PlayerCountLabel" type="Label" parent="CenterContainer/VBoxContainer"] layout_mode = 2 theme_override_font_sizes/font_size = 28 text = "01/16" horizontal_alignment = 1 [node name="PlayerCountHint" type="Label" parent="CenterContainer/VBoxContainer"] layout_mode = 2 text = "Waiting for Players" horizontal_alignment = 1 [node name="Spacer" type="BoxContainer" parent="CenterContainer/VBoxContainer"] custom_minimum_size = Vector2(2.08165e-12, 8) layout_mode = 2 [node name="NameEdit" type="LineEdit" parent="CenterContainer/VBoxContainer"] layout_mode = 2 placeholder_text = "Player name" alignment = 1 [node name="StartButton" type="Button" parent="CenterContainer/VBoxContainer"] layout_mode = 2 disabled = true text = "Start the Game"