[gd_scene load_steps=4 format=3 uid="uid://bjhmjrldq4lkt"] [ext_resource type="Script" path="res://Scripts/Multiplayer.cs" id="1_fym13"] [ext_resource type="PackedScene" uid="uid://b3gx0bl43lku3" path="res://Scenes/Player.tscn" id="1_vby0g"] [ext_resource type="PackedScene" uid="uid://bvll23f5ibd4v" path="res://Scenes/UI/MultiplayerUI.tscn" id="2_7o53i"] [node name="Node" type="Node"] [node name="MultiplayerNode" type="Node" parent="." node_paths=PackedStringArray("Playground")] script = ExtResource("1_fym13") Playground = NodePath("../Playground") [node name="MultiplayerUi" parent="." node_paths=PackedStringArray("MultiplayerController") instance=ExtResource("2_7o53i")] MultiplayerController = NodePath("../MultiplayerNode") [node name="Playground" type="Node2D" parent="."] [node name="Camera2D" type="Camera2D" parent="Playground"] enabled = false process_callback = 0 position_smoothing_enabled = true rotation_smoothing_enabled = true [node name="Player" parent="Playground" node_paths=PackedStringArray("PlayerCamera") instance=ExtResource("1_vby0g")] position = Vector2(0, 2) PlayerCamera = NodePath("../Camera2D")