64 lines
2.4 KiB
Plaintext
64 lines
2.4 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://b3gx0bl43lku3"]
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[ext_resource type="Script" path="res://Scripts/Player.cs" id="1_0btyt"]
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[ext_resource type="Texture2D" uid="uid://c4als6t3k4myc" path="res://Sprites/Player.png" id="1_cqpqa"]
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[ext_resource type="PackedScene" uid="uid://ds40mib6ur8yf" path="res://Scenes/Bullet.tscn" id="2_nmop0"]
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[ext_resource type="Script" path="res://Scripts/Logic/PlayerInput.cs" id="3_tvoua"]
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[ext_resource type="Script" path="res://Scripts/Effects/CameraShake.cs" id="4_fwngj"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_68yf8"]
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radius = 20.48
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_cfnx7"]
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_bekoo"]
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properties/0/path = NodePath(".:position")
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properties/0/spawn = true
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properties/0/replication_mode = 1
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properties/1/path = NodePath(".:PlayerId")
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properties/1/spawn = true
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properties/1/replication_mode = 1
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_hojn2"]
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properties/0/path = NodePath("InputSynchronizer:IsDashing")
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properties/0/spawn = true
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properties/0/replication_mode = 1
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properties/1/path = NodePath("InputSynchronizer:MovementDirection")
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properties/1/spawn = true
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properties/1/replication_mode = 1
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[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("PlayerCamera", "PlayerInput")]
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script = ExtResource("1_0btyt")
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PlayerCamera = NodePath("Camera2D")
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PlayerInput = NodePath("InputSynchronizer")
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BulletScene = ExtResource("2_nmop0")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(2.08165e-12, 2.08165e-12)
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scale = Vector2(0.04, 0.04)
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texture = ExtResource("1_cqpqa")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_68yf8")
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[node name="Camera2D" type="Camera2D" parent="."]
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enabled = false
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process_callback = 0
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position_smoothing_enabled = true
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rotation_smoothing_enabled = true
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script = ExtResource("4_fwngj")
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Noise = SubResource("FastNoiseLite_cfnx7")
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[node name="Muzzle" type="Marker2D" parent="."]
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position = Vector2(2.08165e-12, -20)
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[node name="DashCountdown" type="Timer" parent="."]
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one_shot = true
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("SceneReplicationConfig_bekoo")
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[node name="InputSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("SceneReplicationConfig_hojn2")
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script = ExtResource("3_tvoua")
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