AceField/Scenes/Root.tscn

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[gd_scene load_steps=9 format=3 uid="uid://bjhmjrldq4lkt"]
[ext_resource type="PackedScene" uid="uid://b3gx0bl43lku3" path="res://Scenes/Player.tscn" id="1_vby0g"]
[ext_resource type="PackedScene" uid="uid://bvll23f5ibd4v" path="res://Scenes/UI/LaunchScreen.tscn" id="2_7o53i"]
[ext_resource type="Script" path="res://Scripts/Launcher.cs" id="2_u5cms"]
[ext_resource type="Script" path="res://Scripts/Logic/Scoreboard.cs" id="3_as2wg"]
[ext_resource type="Script" path="res://Scripts/Logic/World.cs" id="3_xwguj"]
[ext_resource type="PackedScene" uid="uid://bb704b0kpwwkr" path="res://Scenes/UI/PlayerDiedScreen.tscn" id="5_pimes"]
[ext_resource type="PackedScene" uid="uid://c7w5sgq0bshk0" path="res://Scenes/UI/HUD.tscn" id="5_qvun1"]
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_gyspy"]
properties/0/path = NodePath(".:RoundProgress")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath(".:RoundTimeLeft")
properties/1/spawn = true
properties/1/replication_mode = 1
[node name="Node" type="Node"]
[node name="LaunchScreen" parent="." node_paths=PackedStringArray("Launcher") instance=ExtResource("2_7o53i")]
Launcher = NodePath("../LauncherNode")
[node name="LauncherNode" type="Node" parent="." node_paths=PackedStringArray("World", "Overlay")]
script = ExtResource("2_u5cms")
World = NodePath("../World")
Overlay = NodePath("../OverlayLayer")
[node name="ScoreboardNode" type="Node" parent="."]
script = ExtResource("3_as2wg")
[node name="OverlayLayer" type="CanvasLayer" parent="."]
[node name="Hud" parent="OverlayLayer" node_paths=PackedStringArray("World") instance=ExtResource("5_qvun1")]
World = NodePath("../../World")
[node name="PlayerDiedScreen" parent="OverlayLayer" instance=ExtResource("5_pimes")]
visible = false
[node name="World" type="Node2D" parent="." node_paths=PackedStringArray("Scoreboard")]
script = ExtResource("3_xwguj")
Scoreboard = NodePath("../ScoreboardNode")
PlayerScene = ExtResource("1_vby0g")
RoundDuration = 10.0
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
root_path = NodePath("../World")
replication_config = SubResource("SceneReplicationConfig_gyspy")
[node name="PlayerSpawner" type="MultiplayerSpawner" parent="."]
_spawnable_scenes = PackedStringArray("res://Scenes/Player.tscn")
spawn_path = NodePath("../World")