CyberTower/scripts/enemy_farm.gd

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GDScript3
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2024-02-16 12:35:30 +00:00
extends Node2D
@export var common_parent: Node2D
@export var path_follow: PathFollow2D
@export var target: PackedScene
@export var common_target: Node2D
func spawn():
var instance = target.instantiate()
# Randomize
path_follow.progress_ratio = randi()
instance.position = path_follow.position
var target_scale = randf_range(0.2, 0.95)
instance.scale = Vector2(target_scale, target_scale)
instance.speed = randi_range(800, 1400)
instance.target = common_target
# Add into common parent
common_parent.add_child(instance)