✨ Gun and rose
This commit is contained in:
19
scenes/objects/attacker.tscn
Normal file
19
scenes/objects/attacker.tscn
Normal file
@ -0,0 +1,19 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cppmks4ln28yd"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://p3urintydjlo" path="res://assets/attacker.svg" id="1_56wxx"]
|
||||
[ext_resource type="Script" path="res://scripts/attacker.gd" id="1_d7hg4"]
|
||||
|
||||
[node name="Attacker" type="CharacterBody2D"]
|
||||
collision_layer = 2
|
||||
collision_mask = 7
|
||||
script = ExtResource("1_d7hg4")
|
||||
|
||||
[node name="AttackerSprite" type="Sprite2D" parent="."]
|
||||
position = Vector2(5.96046e-08, -12)
|
||||
scale = Vector2(0.1, 0.1)
|
||||
texture = ExtResource("1_56wxx")
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
|
||||
position = Vector2(3.55271e-15, -12)
|
||||
scale = Vector2(0.2, 0.2)
|
||||
polygon = PackedVector2Array(2.08165e-12, -222, -256, 222, 256, 222)
|
27
scenes/objects/bullet.tscn
Normal file
27
scenes/objects/bullet.tscn
Normal file
@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://h4fxpxqc6bpt"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_7ic61"]
|
||||
[ext_resource type="Texture2D" uid="uid://voltvmrkr73s" path="res://assets/bullet.svg" id="1_tytsj"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_r7dy5"]
|
||||
size = Vector2(8, 24)
|
||||
|
||||
[node name="Bullet" type="CharacterBody2D"]
|
||||
collision_layer = 4
|
||||
collision_mask = 2
|
||||
script = ExtResource("1_7ic61")
|
||||
|
||||
[node name="BulletSprite" type="Sprite2D" parent="."]
|
||||
position = Vector2(2.08165e-12, 2.08165e-12)
|
||||
rotation = 1.5708
|
||||
scale = Vector2(0.25, 0.25)
|
||||
texture = ExtResource("1_tytsj")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
rotation = 1.5708
|
||||
shape = SubResource("RectangleShape2D_r7dy5")
|
||||
|
||||
[node name="DisposeTimer" type="Timer" parent="."]
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="DisposeTimer" to="." method="_on_timed_out"]
|
@ -1,17 +1,25 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://cwkcf8h5rspoh"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cwkcf8h5rspoh"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/PlayerMovement.gd" id="1_e1gjl"]
|
||||
[ext_resource type="Script" path="res://scripts/player.gd" id="1_sa7t7"]
|
||||
[ext_resource type="Texture2D" uid="uid://b4daomndc1ag" path="res://assets/player.svg" id="2_3pad2"]
|
||||
[ext_resource type="PackedScene" uid="uid://h4fxpxqc6bpt" path="res://scenes/objects/bullet.tscn" id="2_v83ov"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_k56cq"]
|
||||
radius = 52.0096
|
||||
|
||||
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("dash_cooldown_timer")]
|
||||
script = ExtResource("1_e1gjl")
|
||||
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("dash_cooldown_timer", "weapon_bullet_parent", "fire_cooldown_timer")]
|
||||
collision_mask = 3
|
||||
script = ExtResource("1_sa7t7")
|
||||
dash_cooldown_timer = NodePath("DashCooldown")
|
||||
weapon_bullet_scene = ExtResource("2_v83ov")
|
||||
weapon_bullet_parent = NodePath("")
|
||||
fire_cooldown_timer = NodePath("ShootCooldown")
|
||||
|
||||
[node name="DashCooldown" type="Timer" parent="."]
|
||||
|
||||
[node name="ShootCooldown" type="Timer" parent="."]
|
||||
wait_time = 0.2
|
||||
|
||||
[node name="PlayerSprite" type="Sprite2D" parent="."]
|
||||
position = Vector2(1.90735e-06, 1.78814e-06)
|
||||
scale = Vector2(0.1, 0.1)
|
||||
@ -20,4 +28,5 @@ texture = ExtResource("2_3pad2")
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_k56cq")
|
||||
|
||||
[connection signal="timeout" from="DashCooldown" to="." method="_on_cooled_down"]
|
||||
[connection signal="timeout" from="DashCooldown" to="." method="_on_dash_cooled_down"]
|
||||
[connection signal="timeout" from="ShootCooldown" to="." method="_on_fire_cooled_down"]
|
||||
|
@ -1,17 +1,23 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://cxlgt8h33u7os"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cxlgt8h33u7os"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/Tower.gd" id="1_58egr"]
|
||||
[ext_resource type="Script" path="res://scripts/tower.gd" id="1_d5o8q"]
|
||||
[ext_resource type="Texture2D" uid="uid://jxub8lma4oud" path="res://assets/tower_background.svg" id="2_ynj1l"]
|
||||
[ext_resource type="Script" path="res://scripts/tower_health_display.gd" id="3_ijb8h"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_7mogk"]
|
||||
radius = 129.139
|
||||
|
||||
[node name="Tower" type="Area2D"]
|
||||
script = ExtResource("1_58egr")
|
||||
[node name="Tower" type="Area2D" node_paths=PackedStringArray("sprite")]
|
||||
collision_mask = 3
|
||||
script = ExtResource("1_d5o8q")
|
||||
sprite = NodePath("TowerSprite")
|
||||
|
||||
[node name="TowerSprite" type="Sprite2D" parent="."]
|
||||
scale = Vector2(0.25, 0.25)
|
||||
texture = ExtResource("2_ynj1l")
|
||||
script = ExtResource("3_ijb8h")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_7mogk")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_someone_entered"]
|
||||
|
Reference in New Issue
Block a user