✨ More upgrades
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@@ -7,18 +7,17 @@
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[sub_resource type="CircleShape2D" id="CircleShape2D_k56cq"]
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radius = 52.0096
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[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("dash_cooldown_timer", "weapon_bullet_parent", "fire_cooldown_timer")]
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[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("dash_cooldown_timer", "fire_cooldown_timer")]
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collision_mask = 3
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script = ExtResource("1_sa7t7")
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dash_cooldown_timer = NodePath("DashCooldown")
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weapon_bullet_scene = ExtResource("2_v83ov")
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weapon_bullet_parent = NodePath("")
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fire_cooldown_timer = NodePath("ShootCooldown")
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[node name="DashCooldown" type="Timer" parent="."]
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[node name="ShootCooldown" type="Timer" parent="."]
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wait_time = 0.2
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wait_time = 0.8
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[node name="PlayerSprite" type="Sprite2D" parent="."]
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position = Vector2(1.90735e-06, 1.78814e-06)
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