CyberTower/scripts/ui/reward_item.gd
2024-02-17 12:15:49 +08:00

34 lines
704 B
GDScript

extends Panel
signal claimed
@export var tower: Tower
@export var player: Player
var value
@export var id: String
@export var title: String
@export var subtitle: String
@export var description: String
func _ready():
$Title.text = title
$Subtitle.text = subtitle
$Description.text = description
func _on_claim():
match id:
"FIRE_COOLDOWN" when player.fire_cooldown_duration > 0:
player.fire_cooldown_duration += value[0]
player.weapon_bullet_damage -= value[1]
"BULLET_DAMAGE":
player.weapon_bullet_damage += value
"BULLET_KNOCKBACK":
player.weapon_bullet_knockback += value
"PLAYER_SPEED":
player.speed += value
"TOWER_HEALTH":
tower.health += value
claimed.emit()