Dealer/pkg/internal/services/connections.go

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package services
import (
"sync"
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"git.solsynth.dev/hydrogen/dealer/pkg/internal/models"
"github.com/gofiber/contrib/websocket"
)
var (
wsMutex sync.Mutex
wsConn = make(map[uint]map[*websocket.Conn]bool)
)
func ClientRegister(user models.Account, conn *websocket.Conn) {
wsMutex.Lock()
if wsConn[user.ID] == nil {
wsConn[user.ID] = make(map[*websocket.Conn]bool)
}
wsConn[user.ID][conn] = true
wsMutex.Unlock()
}
func ClientUnregister(user models.Account, conn *websocket.Conn) {
wsMutex.Lock()
if wsConn[user.ID] == nil {
wsConn[user.ID] = make(map[*websocket.Conn]bool)
}
delete(wsConn[user.ID], conn)
wsMutex.Unlock()
}
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func ClientCount(uid uint) int {
return len(wsConn[uid])
}
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func WebsocketPush(uid uint, body []byte) (count int, success int, errs []error) {
for conn := range wsConn[uid] {
if err := conn.WriteMessage(1, body); err != nil {
errs = append(errs, err)
} else {
success++
}
count++
}
return
}
func WebsocketPushBatch(uidList []uint, body []byte) (count int, success int, errs []error) {
for _, uid := range uidList {
for conn := range wsConn[uid] {
if err := conn.WriteMessage(1, body); err != nil {
errs = append(errs, err)
} else {
success++
}
count++
}
}
return
}