🚚 Identifier changes

This commit is contained in:
LittleSheep 2024-06-01 22:00:32 +08:00
parent 50d6d0c9eb
commit bd4560fda3
4 changed files with 22 additions and 19 deletions

View File

@ -114,7 +114,6 @@
DD2E0D3CBC50FE4BCEF3770A /* Pods-RunnerTests.release.xcconfig */, DD2E0D3CBC50FE4BCEF3770A /* Pods-RunnerTests.release.xcconfig */,
02A460D36C4C66B1E6179D1B /* Pods-RunnerTests.profile.xcconfig */, 02A460D36C4C66B1E6179D1B /* Pods-RunnerTests.profile.xcconfig */,
); );
name = Pods;
path = Pods; path = Pods;
sourceTree = "<group>"; sourceTree = "<group>";
}; };
@ -702,7 +701,7 @@
"$(inherited)", "$(inherited)",
"@executable_path/Frameworks", "@executable_path/Frameworks",
); );
PRODUCT_BUNDLE_IDENTIFIER = com.example.solian; PRODUCT_BUNDLE_IDENTIFIER = dev.solsynth.solian;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h"; SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_VERSION = 5.0; SWIFT_VERSION = 5.0;

View File

@ -2,6 +2,8 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0"> <plist version="1.0">
<dict> <dict>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key> <key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string> <string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key> <key>CFBundleDisplayName</key>
@ -24,16 +26,18 @@
<string>$(FLUTTER_BUILD_NUMBER)</string> <string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key> <key>LSRequiresIPhoneOS</key>
<true/> <true/>
<key>NSCameraUsageDescription</key>
<string>Allow you take photo/video for your message or post</string>
<key>NSMicrophoneUsageDescription</key>
<string>Allow you record audio for your message or post</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>Allow you add photo to your message or post</string>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key> <key>UILaunchStoryboardName</key>
<string>LaunchScreen</string> <string>LaunchScreen</string>
<key>UIMainStoryboardFile</key> <key>UIMainStoryboardFile</key>
<string>Main</string> <string>Main</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>Allow you add photo to your message or post</string>
<key>NSCameraUsageDescription</key>
<string>Allow you take photo/video for your message or post</string>
<key>NSMicrophoneUsageDescription</key>
<string>Allow you record audio for your message or post</string>
<key>UISupportedInterfaceOrientations</key> <key>UISupportedInterfaceOrientations</key>
<array> <array>
<string>UIInterfaceOrientationPortrait</string> <string>UIInterfaceOrientationPortrait</string>
@ -47,9 +51,5 @@
<string>UIInterfaceOrientationLandscapeLeft</string> <string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string> <string>UIInterfaceOrientationLandscapeRight</string>
</array> </array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict> </dict>
</plist> </plist>

View File

@ -571,13 +571,16 @@
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES; CLANG_ENABLE_MODULES = YES;
CODE_SIGN_ENTITLEMENTS = Runner/DebugProfile.entitlements; CODE_SIGN_ENTITLEMENTS = Runner/DebugProfile.entitlements;
"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Apple Development";
CODE_SIGN_STYLE = Automatic; CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES; COMBINE_HIDPI_IMAGES = YES;
DEVELOPMENT_TEAM = W7HPZ53V6B;
INFOPLIST_FILE = Runner/Info.plist; INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = ( LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
"@executable_path/../Frameworks", "@executable_path/../Frameworks",
); );
PRODUCT_BUNDLE_IDENTIFIER = dev.solsynth.solian;
PROVISIONING_PROFILE_SPECIFIER = ""; PROVISIONING_PROFILE_SPECIFIER = "";
SWIFT_VERSION = 5.0; SWIFT_VERSION = 5.0;
}; };
@ -703,13 +706,16 @@
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES; CLANG_ENABLE_MODULES = YES;
CODE_SIGN_ENTITLEMENTS = Runner/DebugProfile.entitlements; CODE_SIGN_ENTITLEMENTS = Runner/DebugProfile.entitlements;
"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Apple Development";
CODE_SIGN_STYLE = Automatic; CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES; COMBINE_HIDPI_IMAGES = YES;
DEVELOPMENT_TEAM = W7HPZ53V6B;
INFOPLIST_FILE = Runner/Info.plist; INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = ( LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
"@executable_path/../Frameworks", "@executable_path/../Frameworks",
); );
PRODUCT_BUNDLE_IDENTIFIER = dev.solsynth.solian;
PROVISIONING_PROFILE_SPECIFIER = ""; PROVISIONING_PROFILE_SPECIFIER = "";
SWIFT_OPTIMIZATION_LEVEL = "-Onone"; SWIFT_OPTIMIZATION_LEVEL = "-Onone";
SWIFT_VERSION = 5.0; SWIFT_VERSION = 5.0;

View File

@ -1,8 +1,8 @@
name: solian name: solian
description: "A new Flutter project." description: "The Solar Network App"
# The following line prevents the package from being accidentally published to # The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages. # pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application. # The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43 # A version number is three numbers separated by dots, like 1.2.43
@ -16,10 +16,10 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts # In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix. # of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1 version: 1.1.0+1
environment: environment:
sdk: '>=3.3.4 <4.0.0' sdk: ">=3.3.4 <4.0.0"
# Dependencies specify other packages that your package needs in order to work. # Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions # To automatically upgrade your package dependencies to the latest versions
@ -31,7 +31,6 @@ dependencies:
flutter: flutter:
sdk: flutter sdk: flutter
# The following adds the Cupertino Icons font to your application. # The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons. # Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.6 cupertino_icons: ^1.0.6
@ -83,7 +82,6 @@ dev_dependencies:
# The following section is specific to Flutter packages. # The following section is specific to Flutter packages.
flutter: flutter:
# The following line ensures that the Material Icons font is # The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in # included with your application, so that you can use the icons in
# the material Icons class. # the material Icons class.
@ -91,7 +89,7 @@ flutter:
# To add assets to your application, add an assets section, like this: # To add assets to your application, add an assets section, like this:
assets: assets:
- assets/logo.png - assets/logo.png
# An image asset can refer to one or more resolution-specific "variants", see # An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware # https://flutter.dev/assets-and-images/#resolution-aware