package ws import ( "git.solsynth.dev/hypernet/nexus/pkg/internal/directory" "git.solsynth.dev/hypernet/nexus/pkg/nex/sec" "math/rand" "sync" "github.com/gofiber/contrib/websocket" ) var ( wsMutex sync.Mutex wsConn = make(map[uint]map[uint64]*websocket.Conn) ) func ClientRegister(user sec.UserInfo, conn *websocket.Conn) uint64 { wsMutex.Lock() if wsConn[user.ID] == nil { wsConn[user.ID] = make(map[uint64]*websocket.Conn) } clientId := rand.Uint64() wsConn[user.ID][clientId] = conn wsMutex.Unlock() directory.BroadcastEvent("ws.client.register", map[string]any{ "user": user.ID, "id": clientId, }) return clientId } func ClientUnregister(user sec.UserInfo, id uint64) { wsMutex.Lock() if wsConn[user.ID] == nil { wsConn[user.ID] = make(map[uint64]*websocket.Conn) } delete(wsConn[user.ID], id) wsMutex.Unlock() _ = directory.BroadcastEvent("ws.client.unregister", map[string]any{ "user": user.ID, "id": id, }) } func ClientCount(uid uint) int { return len(wsConn[uid]) } func WebsocketPush(uid uint, body []byte) (count int, success int, errs []error) { for _, conn := range wsConn[uid] { if err := conn.WriteMessage(1, body); err != nil { errs = append(errs, err) } else { success++ } count++ } return } func WebsocketPushDirect(clientId uint64, body []byte) (count int, success int, errs []error) { for _, m := range wsConn { if conn, ok := m[clientId]; ok { if err := conn.WriteMessage(1, body); err != nil { errs = append(errs, err) } else { success++ } count++ } } return } func WebsocketPushBatch(uidList []uint, body []byte) (count int, success int, errs []error) { for _, uid := range uidList { for _, conn := range wsConn[uid] { if err := conn.WriteMessage(1, body); err != nil { errs = append(errs, err) } else { success++ } count++ } } return } func WebsocketPushBatchDirect(clientIdList []uint64, body []byte) (count int, success int, errs []error) { for _, clientId := range clientIdList { for _, m := range wsConn { if conn, ok := m[clientId]; ok { if err := conn.WriteMessage(1, body); err != nil { errs = append(errs, err) } else { success++ } count++ } } } return }