name: island description: "The Solar Network V3 App" # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: "none" # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 3.0.0+93 environment: sdk: ^3.7.2 # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.8 flutter_hooks: ^0.21.2 hooks_riverpod: ^2.6.1 bitsdojo_window: ^0.1.6 auto_route: ^10.0.1 styled_widget: ^0.4.1 shared_preferences: ^2.5.3 responsive_framework: ^1.5.1 flutter_riverpod: ^2.6.1 path_provider: ^2.1.5 dio: ^5.8.0+1 very_good_infinite_list: ^0.9.0 freezed_annotation: ^3.0.0 json_annotation: ^4.9.0 flutter_markdown_latex: ^0.3.4 flutter_markdown: ^0.7.7 markdown: ^7.3.0 flutter_highlight: ^0.7.0 uuid: ^4.5.1 url_launcher: ^6.3.1 google_fonts: ^6.2.1 gap: ^3.0.1 cached_network_image: ^3.4.1 web: ^1.1.1 flutter_blurhash: ^0.9.0 media_kit: ^1.2.0 media_kit_video: ^1.3.0 media_kit_libs_video: ^1.0.6 flutter_cache_manager: ^3.4.1 flutter_platform_alert: ^0.7.0 email_validator: ^3.0.0 easy_localization: ^3.0.7+1 flutter_inappwebview: ^6.1.5 animations: ^2.0.11 package_info_plus: ^8.3.0 device_info_plus: ^11.4.0 tus_client_dart: git: https://github.com/LittleSheep2Code/tus_client.git cross_file: ^0.3.4+2 image_picker: ^1.1.2 file_picker: ^10.1.2 riverpod_annotation: ^2.6.1 image_picker_platform_interface: ^2.10.1 image_picker_android: ^0.8.12+23 super_context_menu: ^0.9.0-dev.6 modal_bottom_sheet: ^3.0.0 firebase_messaging: ^15.2.5 flutter_udid: ^4.0.0 firebase_core: ^3.13.0 web_socket_channel: ^3.0.3 flutter_quill: ^11.4.0 material_symbols_icons: ^4.2815.0 drift: ^2.26.0 drift_flutter: ^0.2.4 path: ^1.9.1 dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^5.0.0 auto_route_generator: ^10.0.1 build_runner: ^2.4.15 freezed: ^3.0.6 json_serializable: ^6.9.5 riverpod_generator: ^2.6.5 custom_lint: ^0.7.5 riverpod_lint: ^2.6.5 drift_dev: ^2.26.0 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/i18n/ # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/to/resolution-aware-images # For details regarding adding assets from package dependencies, see # https://flutter.dev/to/asset-from-package # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: fonts: - family: Nunito fonts: - asset: assets/fonts/Nunito-Regular.ttf - asset: assets/fonts/Nunito-Bold.ttf weight: 700 - asset: assets/fonts/Nunito-Italic.ttf style: italic # # For details regarding fonts from package dependencies, # see https://flutter.dev/to/font-from-package