name: surface description: "A new Flutter project." # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: "none" # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 1.0.0+1 environment: sdk: ^3.5.4 # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.8 go_router: ^14.4.1 provider: ^6.1.2 easy_localization: ^3.0.7 easy_localization_loader: ^2.0.2 styled_widget: ^0.4.1 material_symbols_icons: ^4.2789.0 responsive_framework: ^1.5.1 animations: ^2.0.11 dio: ^5.7.0 native_dio_adapter: ^1.3.0 dio_smart_retry: ^7.0.1 very_good_infinite_list: ^0.9.0 freezed_annotation: ^2.4.4 json_annotation: ^4.9.0 gap: ^3.0.1 markdown: ^7.2.2 flutter_markdown: ^0.7.4+1 url_launcher: ^6.3.1 cached_network_image: ^3.4.1 flutter_animate: ^4.5.0 syntax_highlight: ^0.4.0 google_fonts: ^6.2.1 path: ^1.9.0 relative_time: ^5.0.0 flutter_secure_storage: ^4.2.1 image_picker: ^1.1.2 cross_file: ^0.3.4+2 file_picker: ^8.1.3 flutter_image_compress: ^2.3.0 croppy: ^1.3.1 flutter_expandable_fab: ^2.3.0 dropdown_button2: ^2.3.9 flutter_context_menu: ^0.2.0 dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^5.0.0 build_runner: ^2.4.13 freezed: ^2.5.7 json_serializable: ^6.8.0 icons_launcher: ^3.0.0 flutter_native_splash: ^2.4.2 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/icon/icon.png - assets/translations/ # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/to/resolution-aware-images # For details regarding adding assets from package dependencies, see # https://flutter.dev/to/asset-from-package # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/to/font-from-package icons_launcher: image_path: "assets/icon/icon.png" platforms: android: enable: true image_path: "assets/icon/icon.png" notification_image: "assets/icon/icon.png" adaptive_background_color: "#ffffff" adaptive_foreground_image: "assets/icon/icon.png" adaptive_monochrome_image: "assets/icon/icon-dark.png" ios: enable: true image_path: "assets/icon/icon-light.png" dark_path: "assets/icon/icon-dark.png" tinted_path: "assets/icon/icon-dark.png" web: enable: true image_path: "assets/icon/icon-light-radius.png" favicon_path: "assets/icon/icon-light-radius.png" macos: enable: false image_path: "assets/icon/icon-light-radius-mac.png" windows: enable: false image_path: "assets/icon/icon-light-radius.png" linux: enable: false image_path: "assets/icon/icon-light-radius.png" flutter_native_splash: image: "assets/icon/icon-light-radius-mac.png" color: "#ffffff" color_dark: "#000000" branding: "assets/icon/branding-light.png" branding_dark: "assets/icon/branding-dark.png" branding_bottom_padding: 24