Nexus/pkg/internal/http/ws/connections.go
2024-10-21 00:05:40 +08:00

107 lines
2.2 KiB
Go

package ws
import (
"git.solsynth.dev/hypernet/nexus/pkg/internal/directory"
"math/rand"
"sync"
"git.solsynth.dev/hypernet/nexus/pkg/internal/models"
"github.com/gofiber/contrib/websocket"
)
var (
wsMutex sync.Mutex
wsConn = make(map[uint]map[uint64]*websocket.Conn)
)
func ClientRegister(user models.Account, conn *websocket.Conn) uint64 {
wsMutex.Lock()
if wsConn[user.ID] == nil {
wsConn[user.ID] = make(map[uint64]*websocket.Conn)
}
clientId := rand.Uint64()
wsConn[user.ID][clientId] = conn
wsMutex.Unlock()
directory.BroadcastEvent("ws.client.register", map[string]any{
"user": user.ID,
"id": clientId,
})
return clientId
}
func ClientUnregister(user models.Account, id uint64) {
wsMutex.Lock()
if wsConn[user.ID] == nil {
wsConn[user.ID] = make(map[uint64]*websocket.Conn)
}
delete(wsConn[user.ID], id)
wsMutex.Unlock()
directory.BroadcastEvent("ws.client.unregister", map[string]any{
"user": user.ID,
"id": id,
})
}
func ClientCount(uid uint) int {
return len(wsConn[uid])
}
func WebsocketPush(uid uint, body []byte) (count int, success int, errs []error) {
for _, conn := range wsConn[uid] {
if err := conn.WriteMessage(1, body); err != nil {
errs = append(errs, err)
} else {
success++
}
count++
}
return
}
func WebsocketPushDirect(clientId uint64, body []byte) (count int, success int, errs []error) {
for _, m := range wsConn {
if conn, ok := m[clientId]; ok {
if err := conn.WriteMessage(1, body); err != nil {
errs = append(errs, err)
} else {
success++
}
count++
}
}
return
}
func WebsocketPushBatch(uidList []uint, body []byte) (count int, success int, errs []error) {
for _, uid := range uidList {
for _, conn := range wsConn[uid] {
if err := conn.WriteMessage(1, body); err != nil {
errs = append(errs, err)
} else {
success++
}
count++
}
}
return
}
func WebsocketPushBatchDirect(clientIdList []uint64, body []byte) (count int, success int, errs []error) {
for _, clientId := range clientIdList {
for _, m := range wsConn {
if conn, ok := m[clientId]; ok {
if err := conn.WriteMessage(1, body); err != nil {
errs = append(errs, err)
} else {
success++
}
count++
}
}
}
return
}