🚚 Rename macos package
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@ -15,7 +15,7 @@
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "33CC10EC2044A3C60003C045"
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BuildableName = "rhythm_box.app"
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BuildableName = "GroovyBox.app"
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BlueprintName = "Runner"
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ReferencedContainer = "container:Runner.xcodeproj">
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</BuildableReference>
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@ -31,7 +31,7 @@
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "33CC10EC2044A3C60003C045"
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BuildableName = "rhythm_box.app"
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BuildableName = "GroovyBox.app"
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BlueprintName = "Runner"
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ReferencedContainer = "container:Runner.xcodeproj">
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</BuildableReference>
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@ -65,7 +65,7 @@
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "33CC10EC2044A3C60003C045"
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BuildableName = "rhythm_box.app"
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BuildableName = "GroovyBox.app"
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BlueprintName = "Runner"
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ReferencedContainer = "container:Runner.xcodeproj">
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</BuildableReference>
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@ -82,7 +82,7 @@
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "33CC10EC2044A3C60003C045"
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BuildableName = "rhythm_box.app"
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BuildableName = "GroovyBox.app"
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BlueprintName = "Runner"
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ReferencedContainer = "container:Runner.xcodeproj">
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</BuildableReference>
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@ -5,7 +5,7 @@
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// 'flutter create' template.
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// The application's name. By default this is also the title of the Flutter window.
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PRODUCT_NAME = rhythm_box
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PRODUCT_NAME = GroovyBox
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// The application's bundle identifier
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PRODUCT_BUNDLE_IDENTIFIER = dev.solsynth.rhythmBox
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