RhythmBox/lib/services/audio_player/custom_player.dart
2024-09-04 23:28:59 +08:00

151 lines
4.5 KiB
Dart
Executable File

import 'dart:async';
import 'package:get/get.dart';
import 'package:media_kit/media_kit.dart';
import 'package:flutter_broadcasts/flutter_broadcasts.dart';
import 'package:package_info_plus/package_info_plus.dart';
import 'package:audio_session/audio_session.dart';
import 'package:rhythm_box/platform.dart';
import 'package:rhythm_box/providers/error_notifier.dart';
// ignore: implementation_imports
import 'package:rhythm_box/services/audio_player/playback_state.dart';
/// MediaKit [Player] by default doesn't have a state stream.
/// This class adds a state stream to the [Player] class.
class CustomPlayer extends Player {
final StreamController<AudioPlaybackState> _playerStateStream;
final StreamController<bool> _shuffleStream;
late final List<StreamSubscription> _subscriptions;
bool _shuffled;
int _androidAudioSessionId = 0;
String _packageName = '';
AndroidAudioManager? _androidAudioManager;
CustomPlayer({super.configuration})
: _playerStateStream = StreamController.broadcast(),
_shuffleStream = StreamController.broadcast(),
_shuffled = false {
nativePlayer.setProperty('network-timeout', '120');
_subscriptions = [
stream.buffering.listen((event) {
_playerStateStream.add(AudioPlaybackState.buffering);
}),
stream.playing.listen((playing) {
if (playing) {
_playerStateStream.add(AudioPlaybackState.playing);
} else {
_playerStateStream.add(AudioPlaybackState.paused);
}
}),
stream.completed.listen((isCompleted) async {
if (!isCompleted) return;
_playerStateStream.add(AudioPlaybackState.completed);
}),
stream.playlist.listen((event) {
if (event.medias.isEmpty) {
_playerStateStream.add(AudioPlaybackState.stopped);
}
}),
stream.error.listen((event) {
Get.find<ErrorNotifier>()
.logError('[Playback][CustomLayer] Error: $event');
}),
];
PackageInfo.fromPlatform().then((packageInfo) {
_packageName = packageInfo.packageName;
});
if (PlatformInfo.isAndroid) {
_androidAudioManager = AndroidAudioManager();
AudioSession.instance.then((s) async {
_androidAudioSessionId =
await _androidAudioManager!.generateAudioSessionId();
notifyAudioSessionUpdate(true);
await nativePlayer.setProperty(
'audiotrack-session-id',
_androidAudioSessionId.toString(),
);
await nativePlayer.setProperty('ao', 'audiotrack,opensles,');
});
}
}
Future<void> notifyAudioSessionUpdate(bool active) async {
if (PlatformInfo.isAndroid) {
sendBroadcast(
BroadcastMessage(
name: active
? 'android.media.action.OPEN_AUDIO_EFFECT_CONTROL_SESSION'
: 'android.media.action.CLOSE_AUDIO_EFFECT_CONTROL_SESSION',
data: {
'android.media.extra.AUDIO_SESSION': _androidAudioSessionId,
'android.media.extra.PACKAGE_NAME': _packageName
},
),
);
}
}
bool get shuffled => _shuffled;
Stream<AudioPlaybackState> get playerStateStream => _playerStateStream.stream;
Stream<bool> get shuffleStream => _shuffleStream.stream;
Stream<int> get indexChangeStream {
int oldIndex = state.playlist.index;
return stream.playlist.map((event) => event.index).where((newIndex) {
if (newIndex != oldIndex) {
oldIndex = newIndex;
return true;
}
return false;
});
}
@override
Future<void> setShuffle(bool shuffle) async {
_shuffled = shuffle;
await super.setShuffle(shuffle);
_shuffleStream.add(shuffle);
await Future.delayed(const Duration(milliseconds: 100));
if (shuffle) {
await move(state.playlist.index, 0);
}
}
@override
Future<void> stop() async {
await super.stop();
_shuffled = false;
_playerStateStream.add(AudioPlaybackState.stopped);
_shuffleStream.add(false);
}
@override
Future<void> dispose() async {
for (var element in _subscriptions) {
element.cancel();
}
await notifyAudioSessionUpdate(false);
return super.dispose();
}
NativePlayer get nativePlayer => platform as NativePlayer;
Future<void> insert(int index, Media media) async {
await add(media);
await move(state.playlist.medias.length, index);
}
Future<void> setAudioNormalization(bool normalize) async {
if (normalize) {
await nativePlayer.setProperty('af', 'dynaudnorm=g=5:f=250:r=0.9:p=0.5');
} else {
await nativePlayer.setProperty('af', '');
}
}
}