✨ Add chat message handling and WebSocket integration
Introduce new `ChatService` for managing chat messages, including marking messages as read and checking read status. Add `WebSocketPacket` class for handling WebSocket communication and integrate it with `WebSocketService` to process chat-related packets. Enhance `ChatRoom` and `ChatMember` models with additional fields and relationships. Update `AppDatabase` to include new chat-related entities and adjust permissions for chat creation.
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@ -2,6 +2,7 @@ using System.Collections.Concurrent;
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using System.Net.WebSockets;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore.Metadata.Internal;
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using Swashbuckle.AspNetCore.Annotations;
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namespace DysonNetwork.Sphere.Connection;
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@ -52,7 +53,7 @@ public class WebSocketController(WebSocketService ws, ILogger<WebSocketContext>
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try
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{
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await _ConnectionEventLoop(connectionKey, webSocket, cts.Token);
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await _ConnectionEventLoop(deviceId, currentUser, webSocket, cts.Token);
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}
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catch (Exception ex)
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{
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@ -67,11 +68,14 @@ public class WebSocketController(WebSocketService ws, ILogger<WebSocketContext>
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}
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private async Task _ConnectionEventLoop(
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(long AccountId, string DeviceId) connectionKey,
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string deviceId,
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Account.Account currentUser,
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WebSocket webSocket,
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CancellationToken cancellationToken
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)
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{
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var connectionKey = (AccountId: currentUser.Id, DeviceId: deviceId);
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var buffer = new byte[1024 * 4];
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try
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{
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@ -85,9 +89,11 @@ public class WebSocketController(WebSocketService ws, ILogger<WebSocketContext>
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new ArraySegment<byte>(buffer),
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cancellationToken
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);
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}
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// TODO handle values
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var packet = WebSocketPacket.FromBytes(buffer[..receiveResult.Count]);
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if (packet is null) continue;
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ws.HandlePacket(currentUser, connectionKey.DeviceId, packet, webSocket);
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}
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}
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catch (OperationCanceledException)
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{
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