✨ Develop service
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@@ -1,5 +1,6 @@
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using DysonNetwork.Shared.Data;
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using NodaTime;
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namespace DysonNetwork.Sphere.Activity;
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@@ -36,7 +36,7 @@ public class ActivityService(
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if (cursor == null && (debugInclude.Contains("realms") || Random.Shared.NextDouble() < 0.2))
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{
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var realms = await ds.GetPublicRealmsAsync(null, null, 5, 0, true);
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var realms = await ds.GetPublicRealmsAsync(null, 5, 0, true);
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if (realms.Count > 0)
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{
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activities.Add(new DiscoveryActivity(
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@@ -142,7 +142,7 @@ public class ActivityService(
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{
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if (cursor == null && (debugInclude.Contains("realms") || Random.Shared.NextDouble() < 0.2))
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{
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var realms = await ds.GetPublicRealmsAsync(null, null, 5, 0, true);
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var realms = await ds.GetPublicRealmsAsync(null, 5, 0, true);
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if (realms.Count > 0)
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{
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activities.Add(new DiscoveryActivity(
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