🐛 Fixes distributed lock
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@ -143,8 +143,21 @@ public class AccountEventService(
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{
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var lockKey = $"{CheckInLockKey}{user.Id}";
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await using var lk = await cache.AcquireLockAsync(lockKey, TimeSpan.FromMinutes(10), TimeSpan.Zero);
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if (lk is null) throw new InvalidOperationException("Check-in was in progress.");
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try
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{
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var lk = await cache.AcquireLockAsync(lockKey, TimeSpan.FromMinutes(1), TimeSpan.FromMilliseconds(100));
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if (lk != null)
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await lk.ReleaseAsync();
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}
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catch
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{
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// Ignore errors from this pre-check
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}
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// Now try to acquire the lock properly
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await using var lockObj = await cache.AcquireLockAsync(lockKey, TimeSpan.FromMinutes(1), TimeSpan.FromSeconds(5));
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if (lockObj is null) throw new InvalidOperationException("Check-in was in progress.");
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var cultureInfo = new CultureInfo(user.Language, false);
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CultureInfo.CurrentCulture = cultureInfo;
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@ -205,6 +218,7 @@ public class AccountEventService(
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s.SetProperty(b => b.Experience, b => b.Experience + result.RewardExperience)
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);
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db.AccountCheckInResults.Add(result);
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await db.SaveChangesAsync(); // Don't forget to save changes to the database
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await act.CreateActivity(
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user,
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