✨ Realtime call participants
🐛 Fix update, delete message wont send websocket packet
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@ -1,4 +1,9 @@
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using DysonNetwork.Sphere.Connection;
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using DysonNetwork.Sphere.Storage;
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using Livekit.Server.Sdk.Dotnet;
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using Microsoft.EntityFrameworkCore;
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using NodaTime;
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using System.Text.Json;
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namespace DysonNetwork.Sphere.Chat.Realtime;
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@ -7,11 +12,22 @@ namespace DysonNetwork.Sphere.Chat.Realtime;
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/// </summary>
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public class LivekitRealtimeService : IRealtimeService
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{
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private readonly AppDatabase _db;
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private readonly ICacheService _cache;
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private readonly WebSocketService _ws;
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private readonly ILogger<LivekitRealtimeService> _logger;
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private readonly RoomServiceClient _roomService;
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private readonly AccessToken _accessToken;
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private readonly WebhookReceiver _webhookReceiver;
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public LivekitRealtimeService(IConfiguration configuration, ILogger<LivekitRealtimeService> logger)
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public LivekitRealtimeService(
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IConfiguration configuration,
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ILogger<LivekitRealtimeService> logger,
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AppDatabase db,
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ICacheService cache,
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WebSocketService ws
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)
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{
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_logger = logger;
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@ -25,6 +41,11 @@ public class LivekitRealtimeService : IRealtimeService
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_roomService = new RoomServiceClient(host, apiKey, apiSecret);
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_accessToken = new AccessToken(apiKey, apiSecret);
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_webhookReceiver = new WebhookReceiver(apiKey, apiSecret);
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_db = db;
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_cache = cache;
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_ws = ws;
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}
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/// <inheritdoc />
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@ -49,7 +70,7 @@ public class LivekitRealtimeService : IRealtimeService
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{
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Name = roomName,
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EmptyTimeout = 300, // 5 minutes
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Metadata = System.Text.Json.JsonSerializer.Serialize(roomMetadata)
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Metadata = JsonSerializer.Serialize(roomMetadata)
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});
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// Return session config
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@ -108,4 +129,238 @@ public class LivekitRealtimeService : IRealtimeService
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.WithTtl(TimeSpan.FromHours(1));
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return token.ToJwt();
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}
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public async Task ReceiveWebhook(string body, string authHeader)
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{
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var evt = _webhookReceiver.Receive(body, authHeader);
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if (evt is null) return;
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switch (evt.Event)
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{
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case "room_finished":
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var now = SystemClock.Instance.GetCurrentInstant();
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await _db.ChatRealtimeCall
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.Where(c => c.SessionId == evt.Room.Name)
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.ExecuteUpdateAsync(s => s.SetProperty(p => p.EndedAt, now)
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);
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// Also clean up participants list when the room is finished
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await _cache.RemoveAsync(_GetParticipantsKey(evt.Room.Name));
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break;
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case "participant_joined":
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if (evt.Participant != null)
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{
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// Add the participant to cache
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await _AddParticipantToCache(evt.Room.Name, evt.Participant);
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_logger.LogInformation(
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"Participant joined room: {RoomName}, Participant: {ParticipantIdentity}",
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evt.Room.Name, evt.Participant.Identity);
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// Broadcast participant list update to all participants
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await _BroadcastParticipantUpdate(evt.Room.Name);
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}
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break;
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case "participant_left":
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if (evt.Participant != null)
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{
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// Remove the participant from cache
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await _RemoveParticipantFromCache(evt.Room.Name, evt.Participant);
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_logger.LogInformation(
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"Participant left room: {RoomName}, Participant: {ParticipantIdentity}",
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evt.Room.Name, evt.Participant.Identity);
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// Broadcast participant list update to all participants
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await _BroadcastParticipantUpdate(evt.Room.Name);
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}
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break;
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}
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}
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private static string _GetParticipantsKey(string roomName)
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=> $"RoomParticipants_{roomName}";
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private async Task _AddParticipantToCache(string roomName, ParticipantInfo participant)
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{
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var participantsKey = _GetParticipantsKey(roomName);
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// Try to acquire a lock to prevent race conditions when updating the participants list
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await using var lockObj = await _cache.AcquireLockAsync(
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$"{participantsKey}_lock",
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TimeSpan.FromSeconds(10),
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TimeSpan.FromSeconds(5));
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if (lockObj == null)
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{
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_logger.LogWarning("Failed to acquire lock for updating participants list in room: {RoomName}", roomName);
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return;
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}
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// Get the current participants list
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var participants = await _cache.GetAsync<List<ParticipantCacheItem>>(participantsKey) ??
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new List<ParticipantCacheItem>();
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// Check if the participant already exists
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var existingIndex = participants.FindIndex(p => p.Identity == participant.Identity);
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if (existingIndex >= 0)
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{
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// Update existing participant
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participants[existingIndex] = CreateParticipantCacheItem(participant);
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}
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else
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{
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// Add new participant
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participants.Add(CreateParticipantCacheItem(participant));
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}
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// Update cache with new list
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await _cache.SetAsync(participantsKey, participants, TimeSpan.FromHours(6));
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// Also add to a room group in cache for easy cleanup
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await _cache.AddToGroupAsync(participantsKey, $"Room_{roomName}");
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}
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private async Task _RemoveParticipantFromCache(string roomName, ParticipantInfo participant)
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{
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var participantsKey = _GetParticipantsKey(roomName);
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// Try to acquire a lock to prevent race conditions when updating the participants list
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await using var lockObj = await _cache.AcquireLockAsync(
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$"{participantsKey}_lock",
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TimeSpan.FromSeconds(10),
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TimeSpan.FromSeconds(5));
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if (lockObj == null)
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{
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_logger.LogWarning("Failed to acquire lock for updating participants list in room: {RoomName}", roomName);
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return;
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}
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// Get current participants list
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var participants = await _cache.GetAsync<List<ParticipantCacheItem>>(participantsKey);
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if (participants == null || !participants.Any())
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return;
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// Remove participant
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participants.RemoveAll(p => p.Identity == participant.Identity);
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// Update cache with new list
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await _cache.SetAsync(participantsKey, participants, TimeSpan.FromHours(6));
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}
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// Helper method to get participants in a room
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public async Task<List<ParticipantCacheItem>> GetRoomParticipantsAsync(string roomName)
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{
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var participantsKey = _GetParticipantsKey(roomName);
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return await _cache.GetAsync<List<ParticipantCacheItem>>(participantsKey) ?? new List<ParticipantCacheItem>();
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}
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// Class to represent a participant in the cache
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public class ParticipantCacheItem
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{
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public string Identity { get; set; } = null!;
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public string Name { get; set; } = null!;
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public Guid? AccountId { get; set; }
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public ParticipantInfo.Types.State State { get; set; }
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public Dictionary<string, string> Metadata { get; set; } = new();
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public DateTime JoinedAt { get; set; }
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}
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private ParticipantCacheItem CreateParticipantCacheItem(ParticipantInfo participant)
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{
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// Try to parse account ID from metadata
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Guid? accountId = null;
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var metadata = new Dictionary<string, string>();
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if (!string.IsNullOrEmpty(participant.Metadata))
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{
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try
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{
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metadata = JsonSerializer.Deserialize<Dictionary<string, string>>(participant.Metadata) ??
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new Dictionary<string, string>();
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if (metadata.TryGetValue("account_id", out var accountIdStr))
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{
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if (Guid.TryParse(accountIdStr, out var parsedId))
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{
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accountId = parsedId;
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}
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}
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Failed to parse participant metadata");
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}
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}
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return new ParticipantCacheItem
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{
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Identity = participant.Identity,
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Name = participant.Name,
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AccountId = accountId,
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State = participant.State,
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Metadata = metadata,
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JoinedAt = DateTime.UtcNow
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};
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}
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// Broadcast participant update to all participants in a room
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private async Task _BroadcastParticipantUpdate(string roomName)
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{
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try
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{
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// Get the room ID from the session name
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var roomInfo = await _db.ChatRealtimeCall
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.Where(c => c.SessionId == roomName && c.EndedAt == null)
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.Select(c => new { c.RoomId, c.Id })
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.FirstOrDefaultAsync();
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if (roomInfo == null)
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{
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_logger.LogWarning("Could not find room info for session: {SessionName}", roomName);
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return;
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}
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// Get current participants
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var participants = await GetRoomParticipantsAsync(roomName);
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// Get all room members who should receive this update
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var roomMembers = await _db.ChatMembers
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.Where(m => m.ChatRoomId == roomInfo.RoomId && m.LeaveAt == null)
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.Select(m => m.AccountId)
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.ToListAsync();
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// Create the update packet
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var participantsDto = participants.Select(p => new
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{
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p.Identity,
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p.Name,
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p.AccountId,
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State = p.State.ToString(),
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p.JoinedAt
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}).ToList();
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var updatePacket = new WebSocketPacket
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{
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Type = WebSocketPacketType.CallParticipantsUpdate,
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Data = new Dictionary<string, object>
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{
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{ "room_id", roomInfo.RoomId },
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{ "call_id", roomInfo.Id },
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{ "participants", participantsDto }
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}
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};
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// Send the update to all members
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foreach (var accountId in roomMembers)
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{
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_ws.SendPacketToAccount(accountId, updatePacket);
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}
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Error broadcasting participant update for room {RoomName}", roomName);
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}
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}
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}
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