✨ Realm and chat with status listing member API
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55
DysonNetwork.Shared/Data/AccountStatus.cs
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55
DysonNetwork.Shared/Data/AccountStatus.cs
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using DysonNetwork.Shared.Proto;
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using NodaTime;
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using NodaTime.Serialization.Protobuf;
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namespace DysonNetwork.Shared.Data;
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public class AccountStatusReference : ModelBase
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{
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public Guid Id { get; set; } = Guid.NewGuid();
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public StatusAttitude Attitude { get; set; }
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public bool IsOnline { get; set; }
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public bool IsCustomized { get; set; } = true;
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public bool IsInvisible { get; set; }
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public bool IsNotDisturb { get; set; }
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public string? Label { get; set; }
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public Instant? ClearedAt { get; set; }
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public Guid AccountId { get; set; }
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public AccountStatus ToProtoValue()
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{
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var proto = new AccountStatus
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{
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Id = Id.ToString(),
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Attitude = Attitude,
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IsOnline = IsOnline,
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IsCustomized = IsCustomized,
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IsInvisible = IsInvisible,
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IsNotDisturb = IsNotDisturb,
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Label = Label ?? string.Empty,
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ClearedAt = ClearedAt?.ToTimestamp(),
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AccountId = AccountId.ToString()
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};
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return proto;
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}
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public static AccountStatusReference FromProtoValue(AccountStatus proto)
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{
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var status = new AccountStatusReference
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{
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Id = Guid.Parse(proto.Id),
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Attitude = proto.Attitude,
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IsOnline = proto.IsOnline,
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IsCustomized = proto.IsCustomized,
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IsInvisible = proto.IsInvisible,
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IsNotDisturb = proto.IsNotDisturb,
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Label = proto.Label,
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ClearedAt = proto.ClearedAt?.ToInstant(),
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AccountId = Guid.Parse(proto.AccountId)
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};
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return status;
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}
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}
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