using System.Globalization; namespace DysonNetwork.Shared.Localization; public abstract class CultureInfoService { public static void SetCultureInfo(Shared.Models.Account account) { SetCultureInfo(account.Language); } public static void SetCultureInfo(string? languageCode) { var info = new CultureInfo(languageCode ?? "en-us", false); CultureInfo.CurrentCulture = info; CultureInfo.CurrentUICulture = info; } }