49 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
//------------------------------------------------------------------------------
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// <auto-generated>
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//     This code was generated by a tool.
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//
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//     Changes to this file may cause incorrect behavior and will be lost if
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//     the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace DysonNetwork.Sphere.Resources {
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    using System;
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    [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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    [System.Diagnostics.DebuggerNonUserCodeAttribute()]
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    [System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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    internal class SharedResource {
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        private static System.Resources.ResourceManager resourceMan;
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        private static System.Globalization.CultureInfo resourceCulture;
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        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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        internal SharedResource() {
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        }
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        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
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        internal static System.Resources.ResourceManager ResourceManager {
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            get {
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                if (object.Equals(null, resourceMan)) {
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                    System.Resources.ResourceManager temp = new System.Resources.ResourceManager("DysonNetwork.Sphere.Resources.Localization.SharedResource", typeof(SharedResource).Assembly);
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                    resourceMan = temp;
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                }
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                return resourceMan;
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            }
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        }
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        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
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        internal static System.Globalization.CultureInfo Culture {
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            get {
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                return resourceCulture;
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            }
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            set {
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                resourceCulture = value;
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            }
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        }
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    }
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}
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