Files
Swarm/DysonNetwork.Shared/Stream/WebSocketPacketEvent.cs

35 lines
997 B
C#

using NodaTime;
namespace DysonNetwork.Shared.Stream;
public class WebSocketPacketEvent
{
public static string Type => "websocket_msg";
public const string SubjectPrefix = "websocket_";
public Guid AccountId { get; set; }
public string DeviceId { get; set; } = null!;
public byte[] PacketBytes { get; set; } = null!;
}
public class WebSocketConnectedEvent
{
public static string Type => "websocket_connected";
public Guid AccountId { get; set; }
public string DeviceId { get; set; } = null!;
public Instant ConnectedAt { get; set; } = SystemClock.Instance.GetCurrentInstant();
public bool IsOffline { get; set; } = false;
}
public class WebSocketDisconnectedEvent
{
public static string Type => "websocket_disconnected";
public Guid AccountId { get; set; }
public string DeviceId { get; set; } = null!;
public Instant DisconnectedAt { get; set; } = SystemClock.Instance.GetCurrentInstant();
public bool IsOffline { get; set; }
}