🐛 Fix update app color fail sometimes

This commit is contained in:
2025-12-16 23:54:33 +08:00
parent c0a495484c
commit bdc277a2e3
3 changed files with 25 additions and 38 deletions

View File

@@ -1,4 +1,4 @@
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:palette_generator/palette_generator.dart';
@@ -94,32 +94,16 @@ class SeedColorNotifier extends _$SeedColorNotifier {
state = color;
}
void updateFromAlbumArt(String? imagePath) async {
if (imagePath == null || imagePath.isEmpty) {
void updateFromAlbumArtBytes(Uint8List? artBytes) async {
if (artBytes == null || artBytes.isEmpty) {
// Reset to default color if no album art
state = defaultSeedColor;
return;
}
try {
// Validate that the file exists before attempting to load it
final file = File(imagePath);
if (!await file.exists()) {
// File doesn't exist, reset to default color
state = defaultSeedColor;
return;
}
// Additional validation: check if file is readable and not empty
final fileStat = await file.stat();
if (fileStat.size == 0) {
// Empty file, reset to default color
state = defaultSeedColor;
return;
}
final paletteGenerator = await PaletteGenerator.fromImageProvider(
FileImage(file),
MemoryImage(artBytes),
size: const Size(200, 200),
maximumColorCount: 20, // Increase color count for better extraction
);
@@ -140,13 +124,21 @@ class SeedColorNotifier extends _$SeedColorNotifier {
// Ensure we have a valid color, otherwise use default
state = extractedColor ?? defaultSeedColor;
} catch (e) {
// Log the error for debugging (in a real app, you'd use proper logging)
// debugPrint('Failed to extract color from album art: $e');
// If color extraction fails, reset to default color
state = defaultSeedColor;
}
}
// Keep the old method for backward compatibility, but mark as deprecated
@Deprecated(
'Use updateFromAlbumArtBytes instead. File path based color extraction is unreliable.',
)
void updateFromAlbumArt(String? imagePath) async {
// This method is deprecated, but kept for compatibility
// It will always reset to default since we now use artBytes
state = defaultSeedColor;
}
void resetToDefault() {
state = defaultSeedColor;
}