✨ Turret tile basis
This commit is contained in:
@@ -7,9 +7,10 @@
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_id484"]
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size = Vector2(54, 54)
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[node name="EnemyNest" type="CharacterBody2D"]
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[node name="EnemyNest" type="StaticBody2D"]
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script = ExtResource("1_4g0ff")
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EnemyScene = ExtResource("2_pka71")
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TileId = "enemy_nest"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.056, 0.056)
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BIN
Scenes/Tiles/TurretTile.png
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BIN
Scenes/Tiles/TurretTile.png
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Binary file not shown.
After Width: | Height: | Size: 448 KiB |
34
Scenes/Tiles/TurretTile.png.import
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34
Scenes/Tiles/TurretTile.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ckssi7soymu7g"
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path="res://.godot/imported/TurretTile.png-d55543f854deaa0fedf248ba979d1cb4.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Scenes/Tiles/TurretTile.png"
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dest_files=["res://.godot/imported/TurretTile.png-d55543f854deaa0fedf248ba979d1cb4.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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32
Scenes/Tiles/TurretTile.tscn
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32
Scenes/Tiles/TurretTile.tscn
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@@ -0,0 +1,32 @@
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[gd_scene load_steps=5 format=3 uid="uid://dbup2pvjl8het"]
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[ext_resource type="Script" uid="uid://n5g6i0uovxfk" path="res://Scripts/Tiles/TurretTile.cs" id="1_j3157"]
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[ext_resource type="Texture2D" uid="uid://ckssi7soymu7g" path="res://Scenes/Tiles/TurretTile.png" id="2_7ljeh"]
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[ext_resource type="Texture2D" uid="uid://dmbbkwgff7dej" path="res://Scenes/Tiles/TurretTileBarrel.png" id="3_gfad6"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_pndcb"]
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size = Vector2(54, 54)
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[node name="Turret" type="StaticBody2D"]
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script = ExtResource("1_j3157")
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TileId = "turret"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("2_7ljeh")
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[node name="Barrel" type="Sprite2D" parent="."]
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position = Vector2(0, -3)
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scale = Vector2(0.08, 0.08)
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texture = ExtResource("3_gfad6")
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offset = Vector2(0, -54)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_pndcb")
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[node name="ProgressOverlay" type="ColorRect" parent="."]
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visible = false
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offset_left = -27.0
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offset_top = -27.0
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offset_right = 27.0
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offset_bottom = 27.0
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BIN
Scenes/Tiles/TurretTileBarrel.png
Normal file
BIN
Scenes/Tiles/TurretTileBarrel.png
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Binary file not shown.
After Width: | Height: | Size: 185 KiB |
34
Scenes/Tiles/TurretTileBarrel.png.import
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34
Scenes/Tiles/TurretTileBarrel.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dmbbkwgff7dej"
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path="res://.godot/imported/TurretTileBarrel.png-a9f6a29579c44d5d6ed4cc8f6c09fd72.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Scenes/Tiles/TurretTileBarrel.png"
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dest_files=["res://.godot/imported/TurretTileBarrel.png-a9f6a29579c44d5d6ed4cc8f6c09fd72.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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