✨ Turret tile basis
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@@ -7,9 +7,10 @@
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_id484"]
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size = Vector2(54, 54)
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[node name="EnemyNest" type="CharacterBody2D"]
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[node name="EnemyNest" type="StaticBody2D"]
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script = ExtResource("1_4g0ff")
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EnemyScene = ExtResource("2_pka71")
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TileId = "enemy_nest"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.056, 0.056)
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